Global Motion Picture Industry Market Size, Trends & Analysis - Forecasts to 2026 By Genre (Action, Comedy, Drama, Fantasy, Horror, Romance, and Others), By Demography (Children and Adult), By Dimension (2D and 3D & above), By Region (By Region (North America, Asia Pacific, Central & South America, Europe, and the Middle East and Africa), Competitive Landscape, Company Market Share Analysis, and Competitor Analysis
The Global Motion Picture Industry Market is projected to grow from USD 42.4 billion in 2021 and is expected to reach USD 44.1 billion by 2026 at a CAGR of 8.4% % from 2021 to 2026.
Motion pictures are culturally and economically significant, and they are at the heart of the movie production business, which produced more than US $100 billion in worldwide sales in 2019. The motion picture business and its value chain are heavily influenced by technological advancements and changes in consumer behavior. Production, transmission, and presentation are the three conventional main streams in the motion picture supply chain, which are then followed by public appreciation.
Higher disposable incomes and favorable demographics are supporting market expansion during the forecast period, with an increasing contribution arising from expenditure on entertainment and leisure. Furthermore, the internationalization of the film industry and the expansion of entertaining channels are moving the global motion picture industry forward.
The entertainment industry has always been powered by human brilliance paired with advancements in technology. 3D films, visual effects, Ultra HD 3D innovations, and personality drones already have changed the movie industry. Augmented reality is being embraced by the film industry as a modern technological innovation. Filmmakers are increasingly branching out into new genres with help from virtual reality, 360° movies, and interactive narratives to animated films. Virtual reality's employment in the film business is still in its inception; yet, the innovation has the capacity to be extensively embraced and alter the moviegoing pleasure.
Before the COVID-19 lockdowns, the volume of screens in cinemas around the globe was still increasing, as were the number of films produced. However, the COVID-19 Pandemic had a negative consequence since, as a result of lockdowns and limitations around the world, people began to turn to OTT platforms for leisure. The motion picture industry, on the other hand, is predicted to grow during the forecast period as the economy slowly returns to normality.
Based on genre, the market is segmented into action, comedy, drama, fantasy, horror, romance, and others. The fantasy segment is expected to have the largest share during the forecast period. One of the primary explanations for the remarkable popularity of fantasy films in contemporary times is escapism. The plots of such films allow spectators to submerge themselves and disappear from their everyday lives.
During the forecast period, the action segment is also likely to grow rapidly. The action genre, no matter how loud, can serve as a reminder that people have genuine agency in the world. So, consider the action genre to be an exaggerated, amplified representation of what can be accomplished in real life and something that reinforces the notion that individuals can conquer great battles in their reality.
Based on the demography, the market is segmented into children and adults. The adult segment is estimated to have the largest share in the market. The progress can be attributed to the fact that theatre allows adults to perceive things from a new angle than their own. They are shown compassion, emotions, motivation, dispute, and reconciliation, and as the audience witnesses the life journey of individuals, pictures also promote the authority, to tell the truth, to take chances, and to fight for fresh and unique viewpoints.
Based on the dimension, the market is segmented into 2D and 3D & above. The 2D segment is expected to have a lion’s share in the market during the forecast period. 2D motion graphics is a fantastic method for communicating a message to the target audience. Colorful, humorous videos and visuals can efficiently advertise a company without detracting from its main goal.
As per the geographical analysis, the market can be classified into North America, Europe, Central, and South America, the Middle East and Africa, and the Asia Pacific regions. The North American region is expected to hold the lion’s share of the global revenue generated in the market. Players in the region are increasingly expanding their offerings beyond their typical domains, using synergies and expanding their footprint across diverse segments of the entertainment business. Some of the significant growth factors propelling the global motion picture market in this field are the internationalization of the motion picture industry, the introduction of several entertainment options, and comparatively straightforward access to financing.
The Asia Pacific region is estimated to grow at a rapid rate as the global entertainment sector is constantly expanding, with China, India, and Southeast Asian countries outpacing the average growth rate. These countries have the most population under the age of 25, making them among the world's youngest age group population. The burgeoning middle-class population, expanding per capita income, and a swelling working-age population are all fuelling significant consumer spending for leisure activities, especially in the entertainment industry.
Warner Bros., Sony Pictures Motion Picture Group, Walt Disney Studios, Universal Pictures, 20th Century Fox, Paramount Pictures, Lionsgate Films, The Weinstein Company, Metro-Goldwyn-Mayer Studios, and DreamWorks Pictures., among others are the top players in the motion picture industry market.
Please note: This is not an exhaustive list of companies profiled in the report.
Chapter 1 Methodology
1.1 Market Scope & Definitions
1.2 Estimates & Forecast Calculation
1.3 Historical Data Overview and Validation
1.4 Data Sources
1.4.1 Secondary
1.4.2 Primary
Chapter 2 Report Outlook
2.1 Motion Pictures Industry Overview, 2020-2026
2.1.1 Industry Overview
2.1.2 Genre Overview
2.1.3 Demography Overview
2.1.4 Dimension Overview
2.1.5 Regional Overview
Chapter 3 Motion Pictures Industry Market Trends
3.1 Market Segmentation
3.2 Industry Background, 2020-2026
3.3 Market Key Trends
3.3.1 Positive Trends
3.3.1.1 Higher disposable incomes and favorable demographics
3.3.2 End-User Challenges
3.3.2.1 The industry is facing a serious challenge in the form of piracy.
3.4 Prospective Growth Scenario
3.4.1 Genre Growth Scenario
3.4.2 Demography Growth Scenario
3.4.3 Dimension Growth Scenario
3.5 COVID-19 Influence over End-User Growth
3.6 Porter’s Analysis
3.7 PESTEL Analysis
3.8 Value Chain & Supply Chain Analysis
3.9 Regulatory Framework
3.9.1 North America
3.9.2 Europe
3.9.3 APAC
3.9.4 LATAM
3.9.5 MEA
3.10 Application Overview
3.11 Market Share Analysis, 2020
3.11.1 Company Positioning Overview, 2020
Chapter 4 Motion Pictures Industry Market, By Genre
4.1 Genre Outlook
4.2 Action, Comedy, Drama, Fantasy, Horror, Romance, and Others
4.2.1 Market Size, By Region, 2020-2026 (USD Billion)
4.3 Comedy
4.3.1 Market Size, By Region, 2020-2026 (USD Billion)
4.4 Drama
4.4.1 Market Size, By Region, 2020-2026 (USD Billion)
4.5 Fantasy
4.5.1 Market Size, By Region, 2020-2026 (USD Billion)
4.6 Horror
4.6.1 Market Size, By Region, 2020-2026 (USD Billion)
4.7 Romance
4.7.1 Market Size, By Region, 2020-2026 (USD Billion)
4.8 Others
4.8.1 Market Size, By Region, 2020-2026 (USD Billion)
Chapter 5 Motion Pictures Industry Market, By Demography
5.1 Demography Outlook
5.2 Children
5.2.1 Market Size, By Region, 2020-2026 (USD Billion)
5.3 Adult
5.3.1 Market Size, By Region, 2020-2026 (USD Billion)
Chapter 6 Motion Pictures Industry Market, By Dimension
6.1 2D
6.1.1 Market Size, By Region, 2020-2026 (USD Billion)
6.2 3D & above
6.2.1 Market Size, By Region, 2020-2026 (USD Billion)
Chapter 7 Motion Pictures Industry Market, By Region
7.1 Regional outlook
7.2 North America
7.2.1 Market Size, By Country 2020-2026 (USD Billion)
7.2.2 Market Size, By Genre, 2020-2026 (USD Billion)
7.2.3 Market Size, By Demography, 2020-2026 (USD Billion)
7.2.4 Market Size, By Dimension, 2020-2026 (USD Billion)
7.2.6 U.S.
7.2.6.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.2.4.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.2.4.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.2.7 Canada
7.2.7.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.2.7.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.2.7.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.3 Europe
7.3.1 Market Size, By Country 2020-2026 (USD Billion)
7.3.2 Market Size, By Genre, 2020-2026 (USD Billion)
7.3.3 Market Size, By Demography, 2020-2026 (USD Billion)
7.3.4 Market Size, By Dimension, 2020-2026 (USD Billion)
7.3.6 Germany
7.3.6.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.3.6.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.3.6.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.3.7 UK
7.3.7.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.3.7.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.3.7.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.3.8 France
7.3.7.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.3.7.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.3.7.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.3.9 Italy
7.3.9.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.3.9.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.3.9.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.3.10 Spain
7.3.10.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.3.10.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.3.10.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.3.11 Russia
7.3.11.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.3.11.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.3.11.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.4 Asia Pacific
7.4.1 Market Size, By Country 2020-2026 (USD Billion)
7.4.2 Market Size, By Genre, 2020-2026 (USD Billion)
7.4.3 Market Size, By Demography, 2020-2026 (USD Billion)
7.4.4 Market Size, By Dimension, 2020-2026 (USD Billion)
7.4.6 China
7.4.6.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.4.6.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.4.6.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.4.7 India
7.4.7.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.4.7.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.4.7.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.4.8 Japan
7.4.7.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.4.7.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.4.7.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.4.9 Australia
7.4.9.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.4.9.2 Market size, By Demography, 2020-2026 (USD Billion)
7.4.9.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.4.10 South Korea
7.4.10.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.4.10.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.4.10.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.5 Latin America
7.5.1 Market Size, By Country 2020-2026 (USD Billion)
7.5.2 Market Size, By Genre, 2020-2026 (USD Billion)
7.5.3 Market Size, By Demography, 2020-2026 (USD Billion)
7.5.4 Market Size, By Dimension, 2020-2026 (USD Billion)
7.5.6 Brazil
7.5.6.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.5.6.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.5.6.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.5.7 Mexico
7.5.7.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.5.7.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.5.7.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.5.8 Argentina
7.5.7.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.5.7.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.5.7.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.6 MEA
7.6.1 Market Size, By Country 2020-2026 (USD Billion)
7.6.2 Market Size, By Genre, 2020-2026 (USD Billion)
7.6.3 Market Size, By Demography, 2020-2026 (USD Billion)
7.6.4 Market Size, By Dimension, 2020-2026 (USD Billion)
7.6.6 Saudi Arabia
7.6.6.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.6.6.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.6.6.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.6.7 UAE
7.6.7.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.6.7.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.6.7.3 Market Size, By Dimension, 2020-2026 (USD Billion)
7.6.8 South Africa
7.6.7.1 Market Size, By Genre, 2020-2026 (USD Billion)
7.6.7.2 Market Size, By Demography, 2020-2026 (USD Billion)
7.6.7.3 Market Size, By Dimension, 2020-2026 (USD Billion)
Chapter 8 Company Landscape
8.1 Competitive Analysis, 2020
8.2 Warner Bros
8.2.1 Company Overview
8.2.2 Financial Analysis
8.2.3 Strategic Positioning
8.2.4 Infographic Analysis
8.3 Sony Pictures Motion Picture Group
8.3.1 Company Overview
8.3.2 Financial Analysis
8.3.3 Strategic Positioning
8.3.4 Infographic Analysis
8.4 Walt Disney Studios
8.4.1 Company Overview
8.4.2 Financial Analysis
8.4.3 Strategic Positioning
8.4.4 Infographic Analysis
8.5 Universal Pictures
8.5.1 Company Overview
8.5.2 Financial Analysis
8.5.3 Strategic Positioning
8.5.4 Infographic Analysis
8.6 20th Century Fox
8.6.1 Company Overview
8.6.2 Financial Analysis
8.6.3 Strategic Positioning
8.6.4 Infographic Analysis
8.7 Paramount Pictures
8.7.1 Company Overview
8.7.2 Financial Analysis
8.7.3 Strategic Positioning
8.7.4 Infographic Analysis
8.8 Lionsgate Films
8.8.1 Company Overview
8.8.2 Financial Analysis
8.8.3 Strategic Positioning
8.8.4 Infographic Analysis
8.9 The Weinstein Company
8.8.1 Company Overview
8.8.2 Financial Analysis
8.8.3 Strategic Positioning
8.8.4 Infographic Analysis
8.10 Metro-Goldwyn-Mayer Studios
8.10.1 Company Overview
8.10.2 Financial Analysis
8.10.3 Strategic Positioning
8.10.4 Infographic Analysis
8.11 DreamWorks Pictures
8.11.1 Company Overview
8.11.2 Financial Analysis
8.11.3 Strategic Positioning
8.11.4 Infographic Analysis
8.12 Other Companies
8.12.1 Company Overview
8.12.2 Financial Analysis
8.12.3 Strategic Positioning
8.12.4 Infographic Analysis
The Global Motion Picture Industry Market has been studied from the year 2019 till 2026. However, the CAGR provided in the report is from the year 2021 to 2026. The research methodology involved three stages: Desk research, Primary research, and Analysis & Output from the entire research process.
The desk research involved a robust background study which meant referring to paid and unpaid databases to understand the market dynamics; mapping contracts from press releases; identifying the key players in the market, studying their product portfolio, competition level, annual reports/SEC filings & investor presentations; and learning the demand and supply-side analysis for the Motion Picture Industry Market.
The primary research activity included telephonic conversations with more than 50 tier 1 industry consultants, distributors, and end-use product manufacturers.
Finally, based on the above thorough research process, an in-depth analysis was carried out considering the following aspects: market attractiveness, current & future market trends, market share analysis, SWOT analysis of the company and customer analytics.
Frequently Asked Questions
Tailor made solutions just for you
80% of our clients seek made-to-order reports. How do you want us to tailor yours?
OUR CLIENTS